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Ryan Higgins
Ryan Higgins
Digital Designer
Maplewood, United States

Summary

3D Environment Artist seeking a role at either a Game or Movie studio

Skills

Art DirectionConcept ArtEnvironment DesignUser Interface Design3D ModelingEnvironment ModelingArchitectural DesignPhoto-manipulationVideo EditingProject Management

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
After Effects
After Effects
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
V-Ray
V-Ray

Productions

    • Video Game
      Chaotic: Shadow Warriors
    • Year
      2009
    • Role
      QA Tester
    • Company
      Activison

Experience

  • Digital Designer at Trane
    White Bear Lake, United States
    July 2018 - Present

    Create 2D and 3D graphics

  • 3D Artist / Graphic Designer at Higgins Designs
    Fargo, United States of America
    January 2012 - Present

    Work as a freelance designer to create 3D and 2D designs for clients utilizing 3D Studio Max and the Adobe Suite.

  • Technical Specialist II at HERE
    Fargo, United States
    March 2014 - March 2018

    Create low-poly models of real world cities using 3D software (EarthScape) which is developed in house for navigation systems and autonomous vehicles. As the leading expert on the 3D software, train production teams overseas and locally. Act as the liaison between the software developers and the 3D production team.

  • 3D Artist at ImaginationPlay, Inc.
    Moorhead, MN, United States of America
    January 2011 - January 2013

    Collaborate with the owners as a client, to create 3D designs of commercial playgrounds for promotional use and in sales. Create catalogs, flyers, letterheads and post cards for their print media.